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Veranallia
Large outsider (azata chaotic extraplanar good), CG
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Armor Class: 16
Hit Points: 324 (24d10+192)
Speed: 50 ft.
Initiative: 13
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STR: 28 (9) DEX: 26 (8) CON: 25 (7)
INT: 18 (4) WIS: 27 (8) CHA: 29 (9)
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Saves: STR: 15 DEX: 8 CON: 13
    INT: 10 WIS: 14 CHA: 15
Skills: 6 + ability mod for (Bluff, Climb, Escape Artist, Heal, Intimidate, Knowledge (nature), Knowledge (planes), Perception, Sense Motive, Stealth)
Languages: Celestial, Draconic, Infernal; speak with plants; truespeech
CR: 20(36000 xp)
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Space: 10 / Reach: 5 (10 with vines)
Melee attacks:
+15 icy burst sickle +15/+15/+15/+15 (1d6+12 plus 1d6 cold), 4 vines +15 (1d8+4 plus grab)
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Special: undersized weapons, winter sickle
Feats: Alertness, Cleave, Combat Casting, Combat Reflexes, Critical Focus, Great Cleave, Improved Critical (sickle), Improved Initiative, Improved Natural Attack (vine), Power Attack, Sickening Critical, Toughness
Environment: any (Elysium)
Organization: solitary, pair, or grove (3-6)
Treasure: double
Source: Chronicle Of The Righteous

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